> Forest of True Sight > Questions & Answers Reload this Page GW Storyline involving XPACS
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Old Jun 20, 2008, 02:05 AM // 02:05   #21
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I'm not clear on this....did you actually finish Factions? Or did you simply reach level 20 and figured that was it? In any of the campaigns reaching level 20 is is just about in the middle of storyline progression...plenty to do afterward.

Unfortunately you picked the one campaign geared more toward PvP only players and therefore the one designed to get you ready for the arena the fastest.
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Old Jun 20, 2008, 02:05 AM // 02:05   #22
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XPAC = lamest wrestler ever!!!!
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Old Jun 20, 2008, 05:15 AM // 05:15   #23
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Quote:
Originally Posted by BladeDVD
The three campaigns are stand alone games and stories. While the stories are some what intertwined, there really is no requirement that you do one before the other. This is the reason we make the distinction between expansion and campaign, as you don't need Prophecies to enjoy and/or complete Factions or Nightfall. Eye of the North was the first true expansion of the game as you need to be at least level 10 to enter the area (and it then gives you an in-game buff so that you are level 20), and it does not have as much content as the actual campaigns.

The point behind GW's level system was to take away the need to grind levels in order to be able to enjoy the game content. As a result, it is very easy to get to the max level and get max damage weapons and max level of armor rating and obtain a decent mix of skills. Instead of having to spend weeks leveling up to level 30 or 60 or whatever, you spend your time learning how skills and armor/skill modifiers work together and playing the game and story.

If your idea of an RPG is just to keep leveling and to become more and more powerful as you put more and more time into the game, then Guild Wars is not going to make you happy.
Well, you said it best. It's not a true MMORPG. I don't know why it's considered one, it's really nothing like one. Not the typical MMORPG. And no my idea isn't to grind lvls and become stronger in that sense. But to have a storyline and continuing environment more than anything. GW doesn't offer that.
GW doesn't even have endgame content am I correct? So this time spent modifying weapons and armor, and what not, is almost a waste. Now I can see the PvP part working out. As all you need for PvP is other people to kill. You mix that with a great battle system, weapons and armor, and you got something going. As far as PvE goes for GW, it's probably not the best game to pick.
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Old Jun 20, 2008, 06:08 AM // 06:08   #24
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There is an ongoing story in GW actually.

The stories of Prophecies (the original Guildwars) and Factions are completely separate (so it seems), but all 3 come together in Nightfall and are linked towards the end of that campaign.

EotN goes a bit further and goes a little more in depth about what was happening in another part of the game while Nightfall was happeneing which also contributes in linking all 3 storylines together.

There is no endgame content compared to WoW... but as others have said, you can not compare WoW to GW very well because each game is focused on completely different play styles and setups. However there are elite areas (Underworld, Fissure of Woe to name a few)
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Old Jun 20, 2008, 07:56 AM // 07:56   #25
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Playing GW with WOW or any other mmo mindset and you won't enjoy the game as it intended. Max lv in GW is where the game begins, you can't over power bosses or mobs by over lving but you beat them by tactics and skills.

Well.... that was what it used to be anyway.
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Old Jun 20, 2008, 11:31 AM // 11:31   #26
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Quote:
Originally Posted by johncam1
Well, you said it best. It's not a true MMORPG. I don't know why it's considered one, it's really nothing like one. Not the typical MMORPG. And no my idea isn't to grind lvls and become stronger in that sense. But to have a storyline and continuing environment more than anything. GW doesn't offer that.
GW doesn't even have endgame content am I correct? So this time spent modifying weapons and armor, and what not, is almost a waste. Now I can see the PvP part working out. As all you need for PvP is other people to kill. You mix that with a great battle system, weapons and armor, and you got something going. As far as PvE goes for GW, it's probably not the best game to pick.
Well, ANet didn't call it an MMORPG when they first created it, it's just that it's what it is most like.

Each campaign is it's own storyline, though, as already mentioned, Factions' is the shortest of the 3 campaigns. And as I said, they are intertwined and do build up on each other. There are a lot of quests that you can do beyond the main missions that really fill out the story line too. So if you are really into that, there is quite a lot you can spend your time doing in GWs. But the main story of each chapter does have a beginning, middle and end, so it's probably not like most of the MMORPGs that are out there in that sense. But the original idea behind GWs was to do the story and then start getting into PVP. That's changed in later chapters with more things you can do to develop skills and in game benefits, but certainly not along the lines of anything you'd find in WOW.

And actually, there is a good bit of end game content. There's Sorrows Furnace, The Tombs of the Primevil Kings and the Titan Quests in Prophecies. In Factions there's Urgoz Warren and The Deep (with 12 person groups), and in Nightfall there's Domain of Anguish, which I haven't done, but I understand to be pretty big and tough. On top of all that, all campaigns have access to the Realms of the Gods where you can go to the Fissure of Woe, and the Underworld.

I pretty much only PVE, and really have no experience with other MMORPGs, so can't really compare them, but I've greatly enjoyed GW's PVE elements for over two years now. Obviously your mileage may vary, and I don't know how far you've gotten into the game yet, but you may want to keep going with the idea that the point after level 20 is to learn how your skills work and how they work with each other, and finding the best weapon & armor mods for your skills.
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Old Jun 20, 2008, 02:12 PM // 14:12   #27
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Quote:
Originally Posted by johncam1
Sure, you get to 20 in a few days, and then what? Spend another $40 to restart...eh
I just wish it was setup better, and it'd be the perfect game.
There's plenty more to do after you reach level 20. If you buy any of the chapters and add them to your account, then you can take your already level 20 toons to the new chapter.

Quote:
Originally Posted by johncam1
This is exactly what the games problem is. Tons of expansions, wait, campaigns, not expansions, but they still cost $40. You have no clue what expansion, wait...campaign to start with. You can miss tons of content, which really...doesn't make any sense for the next expansion...wait, campaign.
WTF are you talking about? Nightfall and Factions are chapters/campaigns, Eye of the North is an expansion. They may cost a bit extra but there is no monthly fee!
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Old Jun 20, 2008, 02:38 PM // 14:38   #28
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I started with Factions, went to Prophesies, then Nightfall, then EotN. No problems with story lines because each one was stand-alone. There is no "right" or "wrong" way of doing it and no "unfairness" in the system.

By the tone of your posts, I think that you are either deliberately misunderstanding or are so brainwashed by WoW that you won't find anything worth your while in GW. Others have already pointed out your error in numbers with the price you "pay" versus monthly p2p; the difference in stand alone campaigns and "expansions"; and that GW and WoW are vastly different games when it comes to method of game-play, but you are not listening.

Either try to understand the system that is GW gameplay. drop the attitude of entitlement and enjoy the game, or just leave it alone.
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Old Jun 20, 2008, 08:48 PM // 20:48   #29
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Quote:
Originally Posted by johncam1
This is exactly what the games problem is. Tons of expansions, wait, campaigns, not expansions, but they still cost $40. You have no clue what expansion, wait...campaign to start with. You can miss tons of content, which really...doesn't make any sense for the next expansion...wait, campaign.

I loved the gameplay. I hate the story and the setup
O.o'

What's to hate? Just because you can jump around between the stories/campaigns doesn't mean you have to. To take your example of the WoW progression, you have to complete the original before you can move on to TBC. GW doesn't force that progression on you, but you can do so if you want.

Quote:
Originally Posted by johncam1
After lvl 20. I'm done. I've got to then make another $40-$50 purchase for Nightfall or Eye of the North to continue the story.
Considering you started in Factions, lvl20 is something you reach very very early in the game. Have you even reached the mainland?
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Old Jun 20, 2008, 08:54 PM // 20:54   #30
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I am telling you the campaigns story line all comes together in nightfall and in EOTN
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