Jun 20, 2008, 02:05 AM // 02:05 | #21 |
Elite Guru
Join Date: Feb 2005
Location: The mists
Guild: Co-founder of Knights of the Phoenix
Profession: N/
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I'm not clear on this....did you actually finish Factions? Or did you simply reach level 20 and figured that was it? In any of the campaigns reaching level 20 is is just about in the middle of storyline progression...plenty to do afterward.
Unfortunately you picked the one campaign geared more toward PvP only players and therefore the one designed to get you ready for the arena the fastest. |
Jun 20, 2008, 02:05 AM // 02:05 | #22 |
Wilds Pathfinder
Join Date: Aug 2007
Guild: None
Profession: N/
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XPAC = lamest wrestler ever!!!!
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Jun 20, 2008, 05:15 AM // 05:15 | #23 | |
Ascalonian Squire
Join Date: Jun 2008
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GW doesn't even have endgame content am I correct? So this time spent modifying weapons and armor, and what not, is almost a waste. Now I can see the PvP part working out. As all you need for PvP is other people to kill. You mix that with a great battle system, weapons and armor, and you got something going. As far as PvE goes for GW, it's probably not the best game to pick. |
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Jun 20, 2008, 06:08 AM // 06:08 | #24 |
Forge Runner
Join Date: Sep 2007
Location: Right here
Guild: Ende
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There is an ongoing story in GW actually.
The stories of Prophecies (the original Guildwars) and Factions are completely separate (so it seems), but all 3 come together in Nightfall and are linked towards the end of that campaign. EotN goes a bit further and goes a little more in depth about what was happening in another part of the game while Nightfall was happeneing which also contributes in linking all 3 storylines together. There is no endgame content compared to WoW... but as others have said, you can not compare WoW to GW very well because each game is focused on completely different play styles and setups. However there are elite areas (Underworld, Fissure of Woe to name a few) |
Jun 20, 2008, 07:56 AM // 07:56 | #25 |
Forge Runner
Join Date: Jun 2006
Location: Mancland, British Empire
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Playing GW with WOW or any other mmo mindset and you won't enjoy the game as it intended. Max lv in GW is where the game begins, you can't over power bosses or mobs by over lving but you beat them by tactics and skills.
Well.... that was what it used to be anyway. |
Jun 20, 2008, 11:31 AM // 11:31 | #26 | |
Wilds Pathfinder
Join Date: Jul 2006
Location: Hawaii
Guild: Clan Of Elders
Profession: N/
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Each campaign is it's own storyline, though, as already mentioned, Factions' is the shortest of the 3 campaigns. And as I said, they are intertwined and do build up on each other. There are a lot of quests that you can do beyond the main missions that really fill out the story line too. So if you are really into that, there is quite a lot you can spend your time doing in GWs. But the main story of each chapter does have a beginning, middle and end, so it's probably not like most of the MMORPGs that are out there in that sense. But the original idea behind GWs was to do the story and then start getting into PVP. That's changed in later chapters with more things you can do to develop skills and in game benefits, but certainly not along the lines of anything you'd find in WOW. And actually, there is a good bit of end game content. There's Sorrows Furnace, The Tombs of the Primevil Kings and the Titan Quests in Prophecies. In Factions there's Urgoz Warren and The Deep (with 12 person groups), and in Nightfall there's Domain of Anguish, which I haven't done, but I understand to be pretty big and tough. On top of all that, all campaigns have access to the Realms of the Gods where you can go to the Fissure of Woe, and the Underworld. I pretty much only PVE, and really have no experience with other MMORPGs, so can't really compare them, but I've greatly enjoyed GW's PVE elements for over two years now. Obviously your mileage may vary, and I don't know how far you've gotten into the game yet, but you may want to keep going with the idea that the point after level 20 is to learn how your skills work and how they work with each other, and finding the best weapon & armor mods for your skills. |
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Jun 20, 2008, 02:12 PM // 14:12 | #27 | ||
Site Contributor
Join Date: Jun 2005
Profession: R/
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Jun 20, 2008, 02:38 PM // 14:38 | #28 |
Krytan Explorer
Join Date: Oct 2006
Guild: [DVDF]
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I started with Factions, went to Prophesies, then Nightfall, then EotN. No problems with story lines because each one was stand-alone. There is no "right" or "wrong" way of doing it and no "unfairness" in the system.
By the tone of your posts, I think that you are either deliberately misunderstanding or are so brainwashed by WoW that you won't find anything worth your while in GW. Others have already pointed out your error in numbers with the price you "pay" versus monthly p2p; the difference in stand alone campaigns and "expansions"; and that GW and WoW are vastly different games when it comes to method of game-play, but you are not listening. Either try to understand the system that is GW gameplay. drop the attitude of entitlement and enjoy the game, or just leave it alone. |
Jun 20, 2008, 08:48 PM // 20:48 | #29 | ||
Desert Nomad
Join Date: Feb 2005
Location: Ascalon
Profession: E/
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What's to hate? Just because you can jump around between the stories/campaigns doesn't mean you have to. To take your example of the WoW progression, you have to complete the original before you can move on to TBC. GW doesn't force that progression on you, but you can do so if you want. Quote:
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Jun 20, 2008, 08:54 PM // 20:54 | #30 |
Krytan Explorer
Join Date: Apr 2008
Profession: A/R
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I am telling you the campaigns story line all comes together in nightfall and in EOTN
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